The Gnomon Workshop – Creating Environment Concept Art for Games – Asim A. Steckel (Premium)
|File Name||The Gnomon Workshop – Creating Environment Concept Art for Games – Asim A. Steckel|
|File size||1 GB|
|Publisher||The Gnomon Workshop|
|update and Published||2023|
Creating and developing production art for games demands not only a deep understanding of the needs and goals of other departments in a game studio but also the consciousness and knowledge of technical restrictions. This 3-hour workshop covers these essential topics in a real game-dev context to share with you how you can visually communicate ideas with other departments in a studio while also understanding their needs and limitations.
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